Saturday, August 23, 2014

Legend of Dragoon Side Quests: Defeating the Dragoon Spirits


In order to take on the Dragoon spirits upon the request of Shirley, players need to be on the fourth disc with the ability to ride on Coolon in Zenebatos, the ancient Wingly city of laws.  Of the seven Dragoon knights from the Dragon Campaign eleven thousand years ago, only four are available to fight, obviously, because Rose, Zieg, and Shirley are already accounted for in the plot.  After completing Zenebatos, fly on Coolon to Deningrad.  From there, trek through Kashua Glacier and the snow fields to once again reach Vellweb.  Continue on to the spot where Shirley first requested your help.  She will appear again and vanish, leaving you to vanquish the knights.  Save at the nearby access point and enter the doorway.  There is no particular order in which to fight the Dragoon spirits, but there are certain methods to consider when fighting.  My team consisted of Dart, Albert, and Rose at levels 34, 33, and 32 respectively.  Make sure to go into each battle with full spirit point gauges for each player you intend to use.  Each battle earns 300G, 6000EXP, and the elemental stone of the Dragoon. 

Damia (9,500HP) – Blue Sea Dragoon Spirit
The easiest and shortest of the battles, Damia focuses on Diamond Dust and Dragoon additions, for the few attacks she delivered.  Start the battle using a Speed Down on her, followed by a Power Down.  Power Up should be used on Dart.  With this combination, have Dart blast Damia with Final Burst.  At this point, Dart was Dragoon level 5 and dealt more than 3200 hit points of damage.  As the Power Down only lasts three turns, not all of Dart’s Final Bursts will rack up that much damage.  Use Albert to dole out physical attacks while Rose takes care of item usage.  I equipped Dart with his Fire Sword and Amulet for more magic due to Final Burst usage and Rose and Albert with spirit point boosting items since curative items are not necessary.  For lower level players having difficulty, equip therapy or physical rings and designate one player as a healer.  Use Psyche Bomb X to deal some good damage too.

Belzac (16,000HP) – Golden Dragoon Spirit
While having a larger amount of hit points than his fellow Dragoons, Belzac is weak against magic attacks.  Throw a Power Down and Speed Down on Belzac, while using Power Up on Albert or Dart, whoever you choose as your magic dealer.  Equip this same person with an Amulet.  Blast away with Final Burst and Gaspless, and use Rose to fire away Psyche Bomb X.  When not in Dragoon form, have Rose defend, as Belzac’s physical attack can take Rose out in one hit.  Astral Drain does decent damage, about 1,000 hit points.  Make sure to use additions with high SP return so as to gain Dragoon form to use more magic attacks.  If need be, rely on those high-powered magical attack items collected from Zenebatos to get the job done.  Belzac is very slow, so consecutive hits really allow players to quickly whittle away hit points. Magic attacks such as Meteor Strike take away little HP, especially when in Dragoon form. 

Kanzas (12,000HP) – Violet Dragoon Spirit
This Dragoon is fast, lightning fast, so equip your choice player with a Bandit’s Ring or Dancer’s Ring.  Rose can be swapped out for Meru in this battle, as her Rainbow Breath and speed stat come in handy.  Magic attacks work, but not as well as additions from Albert.  For this battle, I equipped Albert with a physical ring, Rose with a therapy ring, and Dart with a bandit’s ring.  Albert is particularly weak to magical attacks, so casting Rose Storm will help lower damage.  Due to his speed, Kanzas blasts out attacks after almost every turn of each player on the team.  Use Dart’s turns for Final Burst or Dragoon additions, followed by strong additions like Moon Strike.  Rose is strong against these lightning attacks and does well striking with Hard Blade.  Rose is once again the healer and item user.  Remember, Speed Down and Power Down should be used right away on Kanzas, then Power Up and Speed Up on your player who deals the most damage.  Use Astral Drain when necessary.  Kanzas’ Dragoon attacks only deal damage to one player at a time, making it easier to heal, but depending on the move, the damage can be severe.

Syuveil (10,000HP) – Jade Dragoon Spirit
Much like Albert, Syuveil has strong offense, weak defense.  As before, Speed Down and Power Down on him, while using Power Up and Speed Up on Dart equipped with Amulet.  Final Burst it up while Rose attacks with regular or Dragoon additions.  Albert can cast Rose Storm if you want, reducing Syuveil’s Wing Blaster to nothing.  The Special option works well here, allowing Dart to blast his Dragoon addition, but do not engage this mode until the desired status items have been thrown.  Use additions with high SP gain to quickly enter into Dragoon mode, especially for Albert.  During the ten or fifteen turns of battle, Syuveil never released his dragon, relying on Dragoon additions and Wing Blaster.  He does not invoke Rose Storm.  Psyche Bomb X makes a nice dent when used by the Power Up character too.

Overall, these battle were easy, taking only about ten minutes each.  Even at level 34, I did not need DS armor of any type and only used two Healing Rains.  Most of the time, I did not equip therapy or physical rings, and simply attached Wargod’s Sash or Spirit Rings to Albert and Rose to build their Dragoon levels.  If you find rough waters, rely on healing every other round, defending when needed, and blast away with Final Burst.  Good luck and dragonspeed.

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